DocumentCode :
2957257
Title :
Choreographing realistic animated birds using gesture recognition
Author :
Schmidt, Greg S. ; Ringham, Michael L. ; House, Donald H.
Author_Institution :
Visualization Lab., Texas A&M Univ., College Station, TX, USA
fYear :
1998
fDate :
18-18 1998
Firstpage :
211
Abstract :
We describe progress in developing real-time tools for animation choreography, placing an aerodynamic bird character under interactive gestural control. Since the bird model responds to commands through a multiple-level control system, the effect is that of a director working with an intelligent actor to choreograph motion sequences.
Keywords :
aerodynamics; computer animation; image sequences; interactive devices; kinematics; motion control; pattern recognition; real-time systems; realistic images; aerodynamic bird character; director; gesture recognition; intelligent actor; interactive gestural control; motion sequence choreography; multi-level control system; real-time animation choreography tools; realistic animated birds; Aerodynamics; Animation; Birds; Computer graphics; Control system synthesis; Kinematics; Laboratories; Polynomials; Solid modeling; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Annual International Symposium, 1998. Proceedings., IEEE 1998
Conference_Location :
Atlanta, GA, USA
Print_ISBN :
0-8186-8362-7
Type :
conf
DOI :
10.1109/VRAIS.1998.658493
Filename :
658493
Link To Document :
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