• DocumentCode
    2960141
  • Title

    Research on interactive interests of pupil-oriented mathematics learning using game-based animation

  • Author

    Hai-guang, Fang ; Gui-hua, Wang ; Høivik, Helge

  • Author_Institution
    Dept. of Educ. Technol., Capital Normal Univ., Beijing, China
  • fYear
    2009
  • fDate
    14-16 Oct. 2009
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Game-based animation instruction has gradually been recognized by teachers as a new teaching method to optimize the teaching effect. In order to improve the mathematics learning of the pupil and to enhance their interest in learning mathematics, firstly, the paper introduces the basis of the psychological and educational theory for game-based animation and then analyses the interest triggered principle which is classified and generalizes the characteristics of game-based animation resources correspondingly, lastly, classifies them by the interaction and expatiates with some examples of flash about the animation resources.
  • Keywords
    computer aided instruction; computer animation; computer games; interactive systems; mathematics computing; educational theory; game-based animation; interactive interests; psychological theory; pupil-oriented mathematics learning; teaching method; Animation; Atmosphere; Cognition; Education; Educational technology; Game theory; Mathematics; Navigation; Optimization methods; Psychology; Game-based Animation; Interaction; Interest; Mathematics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Application of Information and Communication Technologies, 2009. AICT 2009. International Conference on
  • Conference_Location
    Baku
  • Print_ISBN
    978-1-4244-4739-8
  • Electronic_ISBN
    978-1-4244-4740-4
  • Type

    conf

  • DOI
    10.1109/ICAICT.2009.5372572
  • Filename
    5372572