DocumentCode
2961374
Title
A field interpolated texture mapping algorithm for skeletal implicit surfaces
Author
Tigges, Mark ; Wyvill, Brian
Author_Institution
Dept. of Comput. Sci., Calgary Univ., Alta., Canada
fYear
1999
fDate
1999
Firstpage
25
Abstract
Addresses the problem of texture mapping implicit surfaces. Recent work in providing 2D mappings for implicit surfaces maps points from an auxiliary parametric (support) surface to the implicit surface. In this work, we extend this method by observing that all commonly used skeletal elements are easily parameterized and can be used as their own support surfaces. In areas of a surface defined by the combination of multiple skeletal primitives, we compute a mapping through relations found with the zero-level surface of a primitive by using the gradient field
Keywords
computational geometry; computer graphics; image texture; interpolation; 2D mapping; auxiliary parametric surface; field-interpolated texture mapping algorithm; gradient field; level set; multiple skeletal primitives; skeletal element parameterization; skeletal implicit surfaces; support surfaces; zero-level surface; Image texture analysis;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 1999. Proceedings
Conference_Location
Canmore, Alta.
Print_ISBN
0-7695-0185-0
Type
conf
DOI
10.1109/CGI.1999.777896
Filename
777896
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