DocumentCode :
2961829
Title :
A hashing strategy for efficient k-nearest neighbors computation
Author :
Vanco, M. ; Brunnett, G. ; Schreiber, Th
Author_Institution :
Kaiserslautern Univ., Germany
fYear :
1999
fDate :
1999
Firstpage :
120
Lastpage :
128
Abstract :
The problem of k-nearest neighbors computation within a 3D data set is frequently encountered in computer graphics. Applications include the technique of photon-map rendering where the closest photons to a given one have to be identified and the segmentation phase within a reverse engineering process. We present a new algorithm for k-nearest neighbors computation based on median subdivision and a hashing strategy. The major advantage of our hashing function is that bounds can be established that limit the number of points to be inspected during the search process. Estimates for the asymptotic complexity of our search method are given. Finally we compare our algorithm with a different search strategy based on KD-Trees
Keywords :
computational complexity; computer graphics; data structures; rendering (computer graphics); search problems; 3D data set; KD-Trees; asymptotic complexity; computer graphics; hashing function; k-nearest neighbors computation; median subdivision; photon-map rendering; reverse engineering; search process; three dimensional data set; Data structures;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 1999. Proceedings
Conference_Location :
Canmore, Alta.
Print_ISBN :
0-7695-0185-0
Type :
conf
DOI :
10.1109/CGI.1999.777924
Filename :
777924
Link To Document :
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