Title :
Exploiting the predictability of TCP´s steady-state behavior to speed up network simulation
Author :
He, Qi ; Ammar, Mostafa ; Riley, George ; Fujimoto, Richard
Author_Institution :
Coll. of Comput., Georgia Inst. of Technol., Atlanta, GA, USA
Abstract :
In discrete-event network simulation, a significant portion of resources and computation are dedicated to the creation and processing of packet transmission events. For large-scale network simulations with a large number of high-speed data flows, the processing of packet events is the most time consuming aspect of the simulation. We develop a technique that saves on the processing of packet events for TCP flows using the well established results showing that the average behavior of a TCP flow is predictable given a steady-state path condition. We exploit this to predict the average behavior of a TCP flow over a future period of time where steady-state conditions hold, thus allowing for a reduction (or elimination) of the processing required for packet events during this period. We consider two approaches to predicting TCP´s steady-state behavior: using throughput formulas or by direct monitoring of a flow´s throughput in a simulation. We design a simulation framework that provides the flexibility to incorporate this method of simulating TCP packet flows. Our goal is (1) to accommodate different network configurations, on/off flow behavior and interaction between predicted flows and packet-based flows; and (2) to preserve the statistical behavior of every entity in the system, from hosts to routers to links, so as to maintain the accuracy of the network simulation as a whole. In order to illustrate the promise of this idea we implement it in the context of the ns2 simulation system. A set of experiments illustrate the speedup and approximation of the simulation framework under different scenarios and for different network performance metrics.
Keywords :
discrete event simulation; packet switching; statistical analysis; transport protocols; TCP flow; TCP steady-state behavior; approximation; discrete-event network simulation; high-speed data flows; large-scale network simulations; network configurations; network performance metrics; network simulation speed up; ns2 simulation system; on/off flow behavior; packet events processing; packet transmission; packet-based flows; routers; statistical behavior; steady-state conditions; throughput formulas; Computational modeling; Computer networks; Discrete event simulation; Fluid flow measurement; Large-scale systems; Predictive models; Steady-state; Telecommunication traffic; Throughput; Traffic control;
Conference_Titel :
Modeling, Analysis and Simulation of Computer and Telecommunications Systems, 2002. MASCOTS 2002. Proceedings. 10th IEEE International Symposium on
Print_ISBN :
0-7695-1840-0
DOI :
10.1109/MASCOT.2002.1167066