• DocumentCode
    2979697
  • Title

    GPU-based Calculation for Scattering Characteristics of Complex Targets from Background Radiance in Infrared Spectrum

  • Author

    Xing Guo ; Zhensen Wu ; Longxiang Linghu ; Yufeng Yang ; Yunhua Cao ; Jiaji Wu

  • Author_Institution
    Sch. of Sci., Xidian Univ., Xi´an, China
  • fYear
    2012
  • fDate
    17-19 Dec. 2012
  • Firstpage
    884
  • Lastpage
    889
  • Abstract
    Scattering characteristic of complex targets from sky and ground background radiance plays an important role in engineering fields. Firstly, a 5-parameter BRDF (Bidirectional Reflectance Distributional Function) model is introduced. Then MODTRAN is used to calculate the background radiance in infrared spectrum of 3-5 um and 8-12um bands. Considering the background radiance comes from all directions of space in large numbers of different bands, there will be multiple loops in the computation thus it´s quite time-consuming. Thanks to the NVIDIA CUDA (Compute Unified Device Architecture), programing GPU does not require as much knowledge about graphics card and complex programing interfaces as before. On the basis of CUDA, a parallel implementation is presented and to get a higher speedup the code is optimized to reduce the access latency as much as possible by using the shared and constant memory on GPU. The implementation is test on an NVIDIA GTX GeForce 480 and 2.79 GHz Intel i7 CPU. Compared to the CPU implementation, we achieve a peak speedup of 308 and results showing the efficiency of the parallelism and optimization.
  • Keywords
    brightness; geophysics computing; graphics processing units; parallel architectures; parallel programming; scattering; 5-parameter BRDF model; GPU programing; GPU-based calculation; Intel i7 CPU; MODTRAN; NVIDIA CUDA; NVIDIA GTX GeForce 480; background radiance; bidirectional reflectance distributional function model; code optimization; complex target scattering characteristics; compute unified device architecture; infrared spectrum; moderate resolution atmospheric transmission; parallel implementation; Atmospheric modeling; Computer architecture; Educational institutions; Graphics processing units; Instruction sets; Random access memory; Scattering; BRDF; CUDA; GPU; background radiance; optimization; scattering characteristic;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems (ICPADS), 2012 IEEE 18th International Conference on
  • Conference_Location
    Singapore
  • ISSN
    1521-9097
  • Print_ISBN
    978-1-4673-4565-1
  • Electronic_ISBN
    1521-9097
  • Type

    conf

  • DOI
    10.1109/ICPADS.2012.145
  • Filename
    6413587