• DocumentCode
    2994422
  • Title

    Karido: A GWAP for telling artworks apart

  • Author

    Steinmayr, Bartholomäus ; Wieser, Christoph ; Kneissl, Fabian ; Bry, François

  • Author_Institution
    Inst. for Inf., Ludwig-Maximilian Univ. of Munich, Munich, Germany
  • fYear
    2011
  • fDate
    27-30 July 2011
  • Firstpage
    193
  • Lastpage
    200
  • Abstract
    Creating descriptive labels for pictures is an important task with applications in image retrieval, Web accessibility and computer vision. Automatic creation of such labels is difficult, especially for pictures of artworks. “Games With A Purpose” strive to create image descriptions by harnessing the intelligence of human players. Existing implementations are highly successful in terms of player count and number of collected labels, but hardly create comprehensive tag sets containing both general and specific labels. We propose Karido, a new image labeling game designed to collect more diverse tags. This paper describes the design and implementation of the game, along with an evaluation based on data collected during a trial deployment. The game is compared to an existing image labeling game using the same database of images. Results of this evaluation indicate that Karido collects more diverse labels and is fun to play.
  • Keywords
    computer games; image retrieval; visual databases; GWAP; Karido; Web accessibility; computer vision; data collection; human player intelligence; image database; image description; image labeling game; image retrieval; Computers; Games; Humans; Image retrieval; Labeling; Software; H.3.3.d Metadata; J.5.c Fine arts; J.8.g Games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games (CGAMES), 2011 16th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4577-1451-1
  • Type

    conf

  • DOI
    10.1109/CGAMES.2011.6000338
  • Filename
    6000338