DocumentCode :
3003450
Title :
Non-linear programming approach to simulation of the general adversarial agents problem
Author :
Mange, J. ; Kountanis, D.
Author_Institution :
Dept. of Comput. Sci., Western Michigan Univ., Kalamazoo, MI, USA
fYear :
2012
fDate :
Oct. 29 2012-Nov. 1 2012
Firstpage :
1
Lastpage :
5
Abstract :
The adversarial agents problem is a generalized game-theoretic problem in which a set of agents faces a set of adversarial agents of varying types and capabilities, and must plan and perform actions to try to accomplish a specified goal; instances of this problem are often conceived as military combat situations. In this paper, we formulate the general adversarial agents problem as a non-linear integer programming problem, and show how an optimizing solver can be used to generate strategies for instances of the problem, with examples to illustrate the approach. Finally, we discuss the usefulness of such a formulation for real-world problems, particularly in system modeling and simulation for verification of heuristic strategy and planning algorithms and approaches.
Keywords :
game theory; integer programming; military computing; mobile agents; multi-agent systems; nonlinear programming; planning; general adversarial agents problem; generalized game-theoretic problem; heuristic strategy; military combat situation; nonlinear integer programming problem; nonlinear programming; planning algorithm; system modeling; Context; Games; Hafnium; Heuristic algorithms; Linear programming; Planning; Programming;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
MILITARY COMMUNICATIONS CONFERENCE, 2012 - MILCOM 2012
Conference_Location :
Orlando, FL
ISSN :
2155-7578
Print_ISBN :
978-1-4673-1729-0
Type :
conf
DOI :
10.1109/MILCOM.2012.6415645
Filename :
6415645
Link To Document :
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