DocumentCode :
3009653
Title :
Management and control of complex production systems: co-opetition through game theory principles and agents based information systems
Author :
Reaidy, Jihad ; Diep, Daniel ; Massotte, Pierre
Author_Institution :
Lab. de Genie Informatique et d´´Ingenierie de Production, Ecole des Mines d´´Ales, Nimes, France
fYear :
2003
fDate :
21-24 Aug. 2003
Firstpage :
217
Lastpage :
223
Abstract :
Multiagent systems based on a hierarchical architecture offer a fruitful methodological framework for the management and the control of complex production systems. Planning, resource allocation and advanced scheduling can be replaced by a permanent resource reconfiguration and dynamic scheduling. The dynamic scheduling problem is addressed by a two-steps "co-opetition" approach, resulting in a first phase of cooperation using a request session agent, and a second phase of competition between agents, which is solved by means of the game theory.
Keywords :
dynamic scheduling; game theory; management information systems; manufacturing systems; multi-agent systems; coopetition; dynamic scheduling; game theory; manufacturing system; mulitagent based information system; production system control; production system management; Control systems; Dynamic scheduling; Enterprise resource planning; Game theory; Job shop scheduling; Management information systems; Manufacturing; Multiagent systems; Production systems; Resource management;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Industrial Informatics, 2003. INDIN 2003. Proceedings. IEEE International Conference on
Print_ISBN :
0-7803-8200-5
Type :
conf
DOI :
10.1109/INDIN.2003.1300272
Filename :
1300272
Link To Document :
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