• DocumentCode
    3012880
  • Title

    Complexity-reduced geometry partition search and high efficiency prediction for video coding

  • Author

    Wang, Qifei ; Sun, Ming-Ting ; Sullivan, Gary J. ; Li, Jin

  • Author_Institution
    TNList and Dept. of Automation, Tsinghua University, Beijing, China
  • fYear
    2012
  • fDate
    20-23 May 2012
  • Firstpage
    133
  • Lastpage
    136
  • Abstract
    To reduce the complexity of searching for wedge-based geometry partitions in video coding, we propose a texture-difference based partition line selection approach with a skipping strategy. Applying this approach can reduce the encoding time by 90% while retaining the similar rate-distortion performance to that of exhaustive searching. We also propose a background-compensated prediction scheme to improve the rate-distortion performance of the geometry partitioning prediction by reducing its motion vector overhead. Incorporating our proposed approach into object-boundary-based geometry partitioning can achieve about 10% bit-rate savings relative to the full-search approach while keeping the complexity at about the same level as our proposed complexity-reduced wedge-based geometry partitioning.
  • Keywords
    Computational complexity; Encoding; Gain; Geometry; PSNR; Vectors; Video coding;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits and Systems (ISCAS), 2012 IEEE International Symposium on
  • Conference_Location
    Seoul, Korea (South)
  • ISSN
    0271-4302
  • Print_ISBN
    978-1-4673-0218-0
  • Type

    conf

  • DOI
    10.1109/ISCAS.2012.6271486
  • Filename
    6271486