• DocumentCode
    302749
  • Title

    Nonlinear editing by Generative Video

  • Author

    Jasinschi, R.S. ; Moura, J.M.F.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
  • Volume
    2
  • fYear
    1996
  • fDate
    7-10 May 1996
  • Firstpage
    1220
  • Abstract
    Nonlinear video editors manipulate video sequences by contents irrespective of frame order. These are computer based tools that contrast with analogue linear tape editing technologies. The latter are extremely taxing of videographers time and resources. Current computerized editing methods represent video in terms of individual images. This poses a formidable task to the manipulation task due to the large data volumes associated with them. We discuss a framework-Generative Video, which deals with this problem in an efficient way. Generative Video represents video sequences in terms of constructs-compact models. These are world images and generative operators. World images are augmented images, which contain the non-redundant information in the video sequence, and they describe video contents information. For each independently moving object we have a different world image. World images are stratified in layers according to occlusion information. The generative operators access video contents information, such as the shape and motion of objects moving in the sequence. Nonlinear video editing is realized by applying generative operators to world images. This approach to nonlinear editing facilitates the access, storage, and manipulation of video contents information. We describe the main properties of Generative Video and demonstrate nonlinear editing on a real video sequence
  • Keywords
    image representation; image sequences; video signal processing; Generative Video; augmented images; computer based tools; constructs; content based video representation; generative operators; independently moving object; nonlinear video editing; object motion; object shape; occlusion information; video contents information; video sequences; world images; Analog computers; Discrete cosine transforms; Image coding; Image generation; Layout; Motion pictures; Shape; Transform coding; Video compression; Video sequences;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech, and Signal Processing, 1996. ICASSP-96. Conference Proceedings., 1996 IEEE International Conference on
  • Conference_Location
    Atlanta, GA
  • ISSN
    1520-6149
  • Print_ISBN
    0-7803-3192-3
  • Type

    conf

  • DOI
    10.1109/ICASSP.1996.543586
  • Filename
    543586