DocumentCode
3031014
Title
Study on the virtual natural landscape walkthrough by using Unity 3D
Author
Yang, Kuang ; Jie, Jiang ; Haihui, Shen
Author_Institution
Inst. of Educ., Jiang Xi Sci. & Technol. Normal Univ., NanChang, China
fYear
2011
fDate
19-20 March 2011
Firstpage
235
Lastpage
238
Abstract
This paper describes the use of this 3D virtual reality engine of making natural landscape walkthrough. It explains the methods of making the sky, topography, trees and flowers, water of nature common things in Unity 3D, and expound Unity 3D software has quick and convenient advantage in making of virtual roaming, at last, it emphaise the pursuit for realistic scene is more important than the scene optimization under the condition of current level of computer.
Keywords
natural scenes; optimisation; virtual reality; 3D virtual reality engine; Unity 3D software; optimization; realistic scene; virtual natural landscape walkthrough; virtual roaming; unity 3D; virtual natural landscape; walkthrough;
fLanguage
English
Publisher
ieee
Conference_Titel
VR Innovation (ISVRI), 2011 IEEE International Symposium on
Conference_Location
Singapore
Print_ISBN
978-1-4577-0055-2
Electronic_ISBN
978-1-4577-0054-5
Type
conf
DOI
10.1109/ISVRI.2011.5759642
Filename
5759642
Link To Document