DocumentCode
3044158
Title
Automatic Realtime User Performance-Driven Avatar Animation
Author
Behrens, Sam ; Al-Hamadi, Ayoub ; Redweik, Eicke ; Niese, Robert
Author_Institution
Inst. for Inf. Technol. & Commun., Otto-von-Guericke-Univ., Magdeburg, Germany
fYear
2013
fDate
13-16 Oct. 2013
Firstpage
2694
Lastpage
2699
Abstract
In this paper an approach for automatic user-specific 3D model generation and expression classification is proposed. User performance-driven avatar animation is recently in the focus of research due to the increasing amount of low-cost acquisition devices with integrated depth map computation. Thereby challenging is the user-specific emotion classification without a complex manual initialisation. Correct classification and emotion intensity identification can only be done with known expression specific facial feature displacement which differs from user to user. The use of facial feature tracking on predefined 3D model expression animations is presented here as solution statement for automatic emotion classification and intensity calculation. Consequently with this approach partial occlusions of a presented face do not hamper expression identification due to the symmetrical structure of human faces. Thus, a marker less, automatic and easy to use performance-driven avatar animation approach is presented.
Keywords
avatars; computer animation; emotion recognition; feature extraction; learning (artificial intelligence); pattern classification; principal component analysis; probability; solid modelling; MPPCA; automatic emotion classification; automatic realtime user performance-driven avatar animation; automatic user-specific 3D model generation; depth map computation; emotion intensity identification; expression classification; expression identification; expression specific facial feature displacement; facial feature tracking; human face symmetrical structure; learning; low-cost acquisition devices; mixtures of probabilistic principal component analysers; partial occlusion; user-specific emotion classification; Animation; Avatars; Face; Facial features; Feature extraction; Solid modeling; Three-dimensional displays; Avatar animation; automatic facial feature extraction; blendshape animation; face normalisation; facial expression analysis;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on
Conference_Location
Manchester
Type
conf
DOI
10.1109/SMC.2013.459
Filename
6722213
Link To Document