• DocumentCode
    3058809
  • Title

    EMG-driven computer game for post-stroke rehabilitation

  • Author

    Shusong, Xing ; Xia, Zhang

  • Author_Institution
    Sch. of Software, Nankai Univ., Tianjin, China
  • fYear
    2010
  • fDate
    28-30 June 2010
  • Firstpage
    32
  • Lastpage
    36
  • Abstract
    The key point of post-stroke rehabilitation is that exercices and therapy must begin as soon as possible after stroke in order to let the survivors regain their body movement functions. By playing the EMG-driven computer game, the patients can locate disused body parts and start training their muscles even when they have to stay on beds during the early stage of rehabilitation. Wearable EMG nodes for post-stoke rehabilitation are made in affordable price and a toy robot controlled by the computer game is used to communicate with the people.
  • Keywords
    computer games; electromyography; medical computing; patient rehabilitation; EMG-driven computer game; electromyography; post-stroke rehabilitation; toy robot; wearable EMG nodes; Electromyography; Hospitals; Humans; Leg; Legged locomotion; Medical treatment; Muscles; Physics computing; Rehabilitation robotics; Wearable computers; EMG; computer game; rehabilitation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics Automation and Mechatronics (RAM), 2010 IEEE Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-6503-3
  • Type

    conf

  • DOI
    10.1109/RAMECH.2010.5513218
  • Filename
    5513218