DocumentCode
3062845
Title
Human motion capture and representation 3-D avatar interaction
Author
Tay, Chiang ; Green, Richard
Author_Institution
Electr. & Comput. Eng. Dept., Univ. of Canterbury, Christchurch, New Zealand
fYear
2009
fDate
23-25 Nov. 2009
Firstpage
209
Lastpage
214
Abstract
In this paper, the study for computer vision in motion capturing and motion replication is developed. A single web-cam is employed for motion capture, the 3D virtual character model mimicked the user movements, and some specific user´s movement can trigger different animations (such as aggressive and defensive). Several proposed methods for motion capture and motion representation are described in this paper. The implemented project can be categorised into motion tracking, motion mimicking, motion analysis, and motion representation. Each stage has illustrated some simple outcomes as it is proposed in this paper. Further development and improvement for these sections are recommended.
Keywords
computer vision; image colour analysis; image motion analysis; image representation; 3D virtual character model; computer vision; human motion capture; human motion representation; motion analysis; motion mimicking; motion tracking; Animation; Avatars; Computer science; Computer vision; Feedback; Humans; Motion analysis; Robustness; Software engineering; Tracking; character animation; computer graphics; computer vision; interactive control; motion capture;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Vision Computing New Zealand, 2009. IVCNZ '09. 24th International Conference
Conference_Location
Wellington
ISSN
2151-2205
Print_ISBN
978-1-4244-4697-1
Electronic_ISBN
2151-2205
Type
conf
DOI
10.1109/IVCNZ.2009.5378411
Filename
5378411
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