• DocumentCode
    3068778
  • Title

    Simulation of tsunami impact on Taiwan coastal area

  • Author

    Yang-Lang Chang ; Min-Yu Huang ; Yi Chun Wang ; Wen-Da Lin ; Jyh Perng Fang ; Bormin Huang ; Tung-Ju Hsieh

  • Author_Institution
    Dept. of Electr. Eng., Nat. Taipei Univ. of Technol., Taipei, Taiwan
  • fYear
    2013
  • fDate
    21-26 July 2013
  • Firstpage
    3702
  • Lastpage
    3705
  • Abstract
    The tsunami disaster triggered by a huge 9.0 magnitude earthquake strikes Japan on March 11th, 2011. It motivates us to get involved in a research work in tsunami topics of Taiwan and to simulate an impact of the tsunami on the coast of Taiwan. Tsunami propagation is often modeled by the shallow water equations. These equations are derived from conservation of mass and momentum equations. By adding friction slope to the conservation of momentum equations, it enables the system to simulate the propagation over the coastal area. This system is able to estimate inundation zone caused by the tsunami. By applying Neumann boundary condition and Hansen numerical filter, it brings more interesting complexities into this simulation system. The parallelizable two-step finite-difference MacCormack scheme is employed to simulate the tsunami. In this paper, the parallel implementation of the MacCormack scheme is proposed for the shallow water equations by using the modern graphics processing unit (GPU) which accommodates NVIDIA compute unified device architecture (CUDA) technology to speed up the computation of the assessment of tsunami inundation. Experimental results demonstrate that the proposed approach is an effective simulation method for evaluating the impact on land inundation in Taiwan coastal area. With this method, we can in real-time manner monitor the progress of the land inundation. The information is valuable for constructing and refining the further altering systems in a dynamic manner for minimizing impacts caused by tsunamis.
  • Keywords
    boundary-value problems; disasters; earthquakes; erosion; finite difference methods; friction; geophysics computing; graphics processing units; oceanographic techniques; seismology; shallow water equations; tsunami; AD 2011 03 11; CUDA; Hansen numerical filter; Japan; NVIDIA; Neumann boundary condition; Taiwan coastal area; altering systems; earthquake; effective simulation method; friction slope; graphics processing unit; inundation zone; land inundation; mass conservation; momentum equation conservation; parallelizable two-step finite-difference MacCormack scheme; shallow water equations; simulation system; tsunami disaster; tsunami impact; tsunami inundation; tsunami propagation; tsunami topics; unified device architecture technology; Computational modeling; Equations; Graphics processing units; Mathematical model; Numerical models; Sea measurements; Tsunami; Assessment of tsunami inundation; GPU; MacCormack scheme; Shallow Water Equations; Tsunami propagation simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geoscience and Remote Sensing Symposium (IGARSS), 2013 IEEE International
  • Conference_Location
    Melbourne, VIC
  • ISSN
    2153-6996
  • Print_ISBN
    978-1-4799-1114-1
  • Type

    conf

  • DOI
    10.1109/IGARSS.2013.6723634
  • Filename
    6723634