Title :
Case Studies on the Development of Games Using Augmented Reality
Author :
Kirner, Claudio ; Zorzal, Ezequiel R. ; Kirner, Tereza G.
Author_Institution :
Methodist Univ. of Piracicaba, Piracicaba
Abstract :
Games have fascinated people in activities related to entertainment, education, health care, etc. The augmented reality technology, using computational support, brings the game from the computer to the user space, making the interaction friendlier. This paper introduces augmented reality and makes considerations on the ARToolKit software, pointing out its interactive processes. The use of augmented reality in the development of games is illustrated by five case studies of games implemented with ARToolKit. The main characteristics of each game and the exploration of the augmented reality resources are discussed.
Keywords :
augmented reality; computer games; interactive systems; ARToolKit software; augmented reality; computer games; games development; interactive process; Augmented reality; Computer displays; Computer science; Electronic mail; Games; Medical services; Paper technology; Space technology; Virtual reality; Visualization;
Conference_Titel :
Systems, Man and Cybernetics, 2006. SMC '06. IEEE International Conference on
Conference_Location :
Taipei
Print_ISBN :
1-4244-0099-6
Electronic_ISBN :
1-4244-0100-3
DOI :
10.1109/ICSMC.2006.384953