• DocumentCode
    3077294
  • Title

    A Depth-Dependent Fusion Algorithm for Enhanced Reality Based on Binocular Vision

  • Author

    Wang, Chensheng ; Chen, Liang ; Liu, Xiaoping ; Fei Wang

  • Author_Institution
    Sch. of Autom., Beijing Univ. of Posts & Telecommun., Beijing, China
  • Volume
    2
  • fYear
    2009
  • fDate
    10-11 July 2009
  • Firstpage
    45
  • Lastpage
    49
  • Abstract
    As one of the pivot techniques in enhanced reality the fusion of virtual and real scene image often happens in two ways, either to incorporate a real object into a virtual environment, or to incorporate a virtual object into a real scene. Most of the conventional methods for the fusion are conducted at the image level, which fails to handle three-dimensional objects. In this paper, a novel depth-dependent algorithm for the fusion of virtual and real scene image in enhanced reality based on binocular vision will be proposed. The algorithm simulates the human observation process, and computes the spatial position of an image pixel by means of binocular parallax. With the assistance of object recognition techniques, the depth computation results will then be utilized to determine the spatial position of the object in the observation coordinate frame. The fusion is consequently implemented by positioning the object of interest at the right position and establishing the depth relationship with other objects in the scene. Experiment results demonstrate that the proposed algorithm is both valid and effective to achieve a high quality fusion for an enhanced reality application.
  • Keywords
    computer vision; image enhancement; image fusion; image registration; object recognition; virtual reality; binocular parallax; binocular vision system; depth-dependent fusion algorithm; enhanced virtual reality; human observation process; object recognition technique; object spatial position; real scene image; registration transformation; three-dimensional object; Algorithm design and analysis; Automation; Computational modeling; Layout; Man machine systems; Motion measurement; Signal processing algorithms; Tracking; Ultrasonic variables measurement; Virtual environment; Depth-dependent fusion; algorithm; binocular vision; enhanced reality; parallax.;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Engineering, 2009. ICIE '09. WASE International Conference on
  • Conference_Location
    Taiyuan, Shanxi
  • Print_ISBN
    978-0-7695-3679-8
  • Type

    conf

  • DOI
    10.1109/ICIE.2009.95
  • Filename
    5211472