DocumentCode :
3079566
Title :
An efficient H.264 based fine-granular-scalable video coding system
Author :
Ugur, Kemal ; Nasiopoulos, Panos ; Ward, Rabab
Author_Institution :
Dept. of Electr. & Comput. Eng., British Columbia Univ., Vancouver, BC, Canada
fYear :
2005
fDate :
2-4 Nov. 2005
Firstpage :
399
Lastpage :
402
Abstract :
H.264, with its superior coding efficiency and network friendly design, has emerged as the newest international video standard and is expected to become the preferred codec for video broadcasting. Presently, there is an effort to add scalability to H.264, in order to offer a solution to network congestion and bandwidth variations. Proposals range from scalable subband extension to introduction of FGS to the H.264 standard. We propose a novel structure for the FGS layer that uses 4×4 integer transform, instead of 8×8 discrete cosine transform (DCT), so that the same transform is used for both layers. We also propose a novel hierarchical algorithm to code macroblock header of FGS layer that uses less bits than the standard FGS algorithm and significantly increases the coding efficiency. When compared with the original FGS structure, the proposed structure uses 70% less bits for macroblock headers, has less complexity and has an increased PSNR of 0.7 dB on average.
Keywords :
data compression; discrete cosine transforms; video codecs; video coding; H.264 based fine-granular-scalable video coding system; discrete cosine transform; integer transform; video broadcasting; Bandwidth; Broadcasting; Code standards; Codecs; Discrete cosine transforms; Discrete transforms; Multimedia communication; Proposals; Scalability; Video coding;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing Systems Design and Implementation, 2005. IEEE Workshop on
ISSN :
1520-6130
Print_ISBN :
0-7803-9333-3
Type :
conf
DOI :
10.1109/SIPS.2005.1579901
Filename :
1579901
Link To Document :
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