DocumentCode
3080004
Title
The Impacts of Computer Literacy and Learning Enthusiasm on Cognitive Load in Instructional Pervasive Game
Author
Cheng-Ping Chen ; Juin-Feng Guo ; Ju-Ling Shih
Author_Institution
Dept. of Inf. & Learning Technol., NUTN, Tainan, Taiwan
fYear
2013
fDate
15-18 July 2013
Firstpage
388
Lastpage
392
Abstract
Mobile games are different from traditional computer games in terms of their social interactions. Pervasive game (PG) is among one of the mobile games. It has been identified that all computer games have some functions facilitating learning, so as PG. However, it has also been identified that for low prior knowledge and/or less enthusiastic learners, educational games had no more effective than traditional media due to heavy cognitive load. This study intended to examine the effects of prior computer literacy and enthusiasm for cultural exploration on cognitive load. An instructional PG was conducted and a cognitive load inventory was given after the game. Results indicated that both computer literacy and enthusiasm had no effect on cognitive load, only gender, a demographic variable, had an effect. Further research is suggested.
Keywords
computer aided instruction; computer games; gender issues; ubiquitous computing; cognitive load inventory; computer game; computer literacy; cultural exploration; educational games; gender variable; instructional PG; instructional pervasive game; learning enthusiasm; mobile game; social interaction; Analysis of variance; Computers; Cultural differences; Games; Land mobile radio; Media; cognitive load; computer literacy; instructional pervasive game; learning enthusiasm;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2013 IEEE 13th International Conference on
Conference_Location
Beijing
Type
conf
DOI
10.1109/ICALT.2013.119
Filename
6601961
Link To Document