DocumentCode
3098656
Title
Stochastic Reinforcement in Evolutionary Multi-Agent Game Playing of Dots-and-Boxes
Author
Knittel, Anthony ; Bossomaier, Terry ; Harré, Mike ; Snyder, Allan
Author_Institution
Centre for the Mind, Univ. of Sydney, Sydney, NSW
fYear
2006
fDate
Nov. 28 2006-Dec. 1 2006
Firstpage
54
Lastpage
54
Abstract
An evolutionary multi-agent system is described that develops a rule-based approach to playing the game Dots and Boxes, under a probabilistic reinforcement learning paradigm. The process and behaviour using probabilistic action selection with a Boltzmann distribution is compared with an alternative technique using an Artificial Economy. The probabilistic system developed was played against a rule-based software opponent, and able to produce behaviour under a self-organising process able to perform better than the software opponent it was trained against.
Keywords
knowledge based systems; learning (artificial intelligence); multi-agent systems; stochastic games; Boltzmann distribution; artificial economy; dots-and-boxes game; evolutionary multiagent game; evolutionary multiagent system; probabilistic reinforcement learning paradigm; rule-based software opponent; self-organising process; stochastic reinforcement; Artificial intelligence; Communication system software; Competitive intelligence; Humans; Intelligent agent; Learning; Protocols; Sensor arrays; Software performance; Stochastic processes;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence for Modelling, Control and Automation, 2006 and International Conference on Intelligent Agents, Web Technologies and Internet Commerce, International Conference on
Conference_Location
Sydney, NSW
Print_ISBN
0-7695-2731-0
Type
conf
DOI
10.1109/CIMCA.2006.201
Filename
4052698
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