DocumentCode :
3106685
Title :
I-TOUCH: a generic multimodal framework for industry virtual prototyping
Author :
Pocheville, Aurelien ; Kheddar, Ahderrahmane ; Yokoi, Kazuhito
Author_Institution :
Laboratoire Syst. Complexes, CNRS, Evry, France
fYear :
2004
fDate :
18-19 Nov. 2004
Firstpage :
65
Lastpage :
66
Abstract :
Simulations based on virtual reality techniques make often special arrangements for haptic rendering. In fact, in most cases, haptic rendering drives the design of the simulation engine. This work proposes alternative software architecture to handle multimodal and human centered interactive rendering with a particular emphasis for the computer haptics problem. Namely, the architecture allows handling both haptic devices requirements, in terms of high refresh rates, and physically-based simulations requirements, in terms of CPU time. The developed I-TOUCH framework is designed to address these issues; in the meantime, it provides an open architecture and powerful tools to benchmark robustness of subsequent algorithms. All undergoing developments are being tested with actual industry virtual prototyping scenarios, the complexity of some of which highlights the extent of the fundamental problems to overcome.
Keywords :
haptic interfaces; production engineering computing; virtual prototyping; virtual reality; I-TOUCH; computer haptics problem; generic multimodal framework; haptic rendering; human centered interactive rendering; industry virtual prototyping; virtual reality techniques; Algorithm design and analysis; Computational modeling; Computer architecture; Computer graphics; Engines; Haptic interfaces; Humans; Software architecture; Virtual prototyping; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 2004. TExCRA '04. First IEEE Technical Exhibition Based Conference on
Print_ISBN :
0-7803-8564-0
Type :
conf
DOI :
10.1109/TEXCRA.2004.1425000
Filename :
1425000
Link To Document :
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