• DocumentCode
    3131433
  • Title

    Task-involved versus Ego-Involved: Motivating children to exercise in a pervasive exergame

  • Author

    Macvean, Andrew Peter

  • Author_Institution
    Sch. of Math. & Comput. Sci., Heriot-Watt Univ., Edinburgh, UK
  • fYear
    2011
  • fDate
    21-25 March 2011
  • Firstpage
    405
  • Lastpage
    406
  • Abstract
    This paper presents current work on a pervasive health and fitness game (exergame), designed to motivate children to reach their recommended daily exercise goals and facilitate long term behavioural change. I discuss briefly the current work in the area of pervasive exergames and highlight a common theme in the approach they take. Through my study of the relevant psychology literature, I identify a potential problem in this approach - the goal context that the majority of systems adopt. I hypothesize that a `Task-Involved´ rather than an `Ego-Involved´ system would be more suitable at addressing the problem of sedentary childhood behaviour. Finally, this paper outlines the design requirements of a pervasive exergame with the aim of assessing whether one goal context proves more motivating than the other.
  • Keywords
    computer games; medical computing; ubiquitous computing; behavioural change; children motivation; daily exercise goals; ego-involved system; health-and-fitness game; pervasive exergame; sedentary childhood behaviour; task-involved system; Computers; Context; Games; Obesity; Pediatrics; Pervasive computing; Psychology; exergames; location-aware; motivation; pervasive games; ubiquitous computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pervasive Computing and Communications Workshops (PERCOM Workshops), 2011 IEEE International Conference on
  • Conference_Location
    Seattle, WA
  • Print_ISBN
    978-1-61284-938-6
  • Electronic_ISBN
    978-1-61284-936-2
  • Type

    conf

  • DOI
    10.1109/PERCOMW.2011.5766922
  • Filename
    5766922