DocumentCode
314429
Title
Computational complexity of terrain mapping perception in autonomous mobility
Author
Kelly, Alonzo ; Stentz, Anthony
Author_Institution
Robotics Inst., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
2
fYear
1997
fDate
20-25 Apr 1997
Firstpage
1047
Abstract
For autonomously navigating vehicles, the automatic generation of dense geometric models of the environment is a computationally expensive process. Using first principles, it is possible to quantify the relationship between the raw throughput required of the perception system and the maximum safely achievable speed of the vehicle. We show that terrain mapping perception is of polynomial complexity in the response distance. To the degree that geometric perception consumes time, it also degrades real-time response characteristics. Given this relationship, several strategies of adaptive geometric perception arise which are practical for autonomous vehicles
Keywords
computational complexity; computer vision; mobile robots; path planning; adaptive geometric perception; autonomous mobility; autonomously navigating vehicles; computational complexity; dense geometric models; polynomial complexity; response distance; terrain mapping perception; Computational complexity; Degradation; Mobile robots; Navigation; Polynomials; Remotely operated vehicles; Solid modeling; Terrain mapping; Throughput; Vehicle safety;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 1997. Proceedings., 1997 IEEE International Conference on
Conference_Location
Albuquerque, NM
Print_ISBN
0-7803-3612-7
Type
conf
DOI
10.1109/ROBOT.1997.614273
Filename
614273
Link To Document