DocumentCode :
3159407
Title :
On the capacity game of public watermarking systems
Author :
Somekh-Baruch, Anelia ; Merhav, Neri
Author_Institution :
Dept. of Electr. Eng., Technion-Israel Inst. of Technol., Haifa, Israel
fYear :
2002
fDate :
1 Dec. 2002
Firstpage :
24
Lastpage :
26
Abstract :
Watermarking codes are analyzed as a game between two sets of players: an information hider and a decoder on the one hand, and an attacker on the other hand. The information hider is allowed to cause some tolerable level of distortion to the original data within which the message is hidden, and the resulting distorted data can suffer some additional distortion caused by an attacker who aims at erasing the message. Motivated by a worst-case approach, we assume that the attacker is informed of the hiding strategy taken by the information hider and the decoder, while they are uninformed of the attacking scheme. A single-letter expression for the capacity is found under the assumption that the covertext is drawn from a memoryless stationary source and its realization (side information) is available at the encoder only.
Keywords :
copyright; cryptography; data encapsulation; encoding; game theory; watermarking; attacker; capacity game; copyright protection; covertext; data encryption; decoder; digital data; distorted data; hiding strategy; information hider; public watermarking systems; watermarking codes; Decoding; Distortion measurement; Forgery; Random variables; Tires; Watermarking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electrical and Electronics Engineers in Israel, 2002. The 22nd Convention of
Print_ISBN :
0-7803-7693-5
Type :
conf
DOI :
10.1109/EEEI.2002.1178302
Filename :
1178302
Link To Document :
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