DocumentCode :
3192333
Title :
ATHUS: A Generic Framework for Game Development on Ginga Middleware
Author :
Segundo, Ricardo M C ; Silva, Julio César F da ; Tavares, Tatiana Aires
Author_Institution :
Digital Video Applic. Lab., Fed. Univ. of Paraiba, Joao Pessoa, Brazil
fYear :
2010
fDate :
8-10 Nov. 2010
Firstpage :
89
Lastpage :
96
Abstract :
Games are ancient tools of entertainment for humans, but also serve as tools for your intellectual growth. Games are also a way to overcome our limits, since they essentially have the character of a challenge. A game should give the player the ability to solve problems generated by the dynamics of the game. Thus we have a simple definition of play: the game is an activity of problem solving that provides fun. Due to its large capacity for games, it is important to explore the capabilities of games for the DTV, for that we present a propose of a generic framework for developing games that aims to facilitate the development of games for the Ginga, and other studies on games for DTV.
Keywords :
computer games; middleware; software agents; software engineering; ATHUS; DTV; Ginga middleware; entertainment; game development; intellectual growth; Digital TV; Engines; Games; Java; Middleware; Sprites (computer); Digital Television; Framework; Games; Ginga;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Digital Entertainment (SBGAMES), 2010 Brazilian Symposium on
Conference_Location :
Florianopolis
ISSN :
2159-6654
Print_ISBN :
978-1-61284-391-9
Electronic_ISBN :
2159-6654
Type :
conf
DOI :
10.1109/SBGAMES.2010.28
Filename :
5772276
Link To Document :
بازگشت