DocumentCode
3192606
Title
Hybrid mesh-based/block-based motion compensation architecture
Author
Shams, Ahmed M. ; Elgamel, Mohamed A. ; Bayoumi, Magdy A.
Author_Institution
Center for Adv. Comput. Studies, Louisiana Univ., Lafayette, LA, USA
fYear
2001
fDate
2001
Firstpage
194
Lastpage
201
Abstract
The mesh-based model offers a lot of functionalities that the block-based model does not offer. While the mesh-based modes are suitable for spatially continuous representation of in-plane rotations, zooms, and other motions that can be represented by parametric mappings, the block-based models perform better around motion boundaries. Therefore, a hybrid codec with block-based and mesh-based modes, which nicely complement each other, yields the best results over a wide range of video at low bitrates. This paper presents a low-power motion compensation architecture for video applications. It extends the traditional block-based video coders to incorporate the mesh-based model. Using a modified affine transform that reduces the complexity of the motion compensation also reduces the computational cost
Keywords
data compression; motion compensation; transform coding; video codecs; video coding; affine transform; block-based model; hybrid codec; low-bitrate video; low-power architecture; mesh-based model; motion boundaries; motion compensation; parametric mappings; spatially continuous representation; video coders; Buffer storage; Code standards; Motion compensation; Motion estimation; Quantization;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital and Computational Video, 2001. Proceedings. Second International Workshop on
Conference_Location
Tampa, FL
Print_ISBN
0-7695-1110-4
Type
conf
DOI
10.1109/DCV.2001.929960
Filename
929960
Link To Document