DocumentCode :
3206489
Title :
A fast linear shape from shading
Author :
Tsai, Ping-Sing ; Shah, Mubarak
Author_Institution :
Dept. of Comput. Sci., Univ. of Central Florida, Orlando, FL, USA
fYear :
1992
fDate :
15-18 Jun 1992
Firstpage :
734
Lastpage :
736
Abstract :
A method for computing depth from a single shaded image is presented. Discrete approximations for p and q using finite differences are used, and the reflectance in Zij is linearized. The method is faster, since each operation is purely local. In addition, it gives good results for spherical surfaces, in contrast to other linear methods
Keywords :
computer vision; image recognition; discrete approximations; finite differences; linear reflectance; linear shape; shaded image; spherical surfaces; Brightness; Computer science; Cost function; Councils; Iterative algorithms; Light sources; Linearity; Reflectivity; Shape; Voting;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 1992. Proceedings CVPR '92., 1992 IEEE Computer Society Conference on
Conference_Location :
Champaign, IL
ISSN :
1063-6919
Print_ISBN :
0-8186-2855-3
Type :
conf
DOI :
10.1109/CVPR.1992.223187
Filename :
223187
Link To Document :
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