• DocumentCode
    3207380
  • Title

    ARCrowd-a tangible interface for interactive crowd simulation

  • Author

    Zheng, Feng ; Li, Hongsong

  • Author_Institution
    Dept. of Comput. Sci., Univ. of North Carolina at Chapel Hill, Chapel Hill, NC, USA
  • fYear
    2010
  • fDate
    13-16 Oct. 2010
  • Firstpage
    287
  • Lastpage
    288
  • Abstract
    Manipulating a large virtual crowd in an interactive virtual reality environment is a challenging task due to the limitations of the traditional user interface. To address this problem, a tangible interface based on augmented reality (AR) is introduced. Through the tangible AR interface, the user could manipulate the virtual characters directly, or control the crowd behaviors with markers. These markers are used to adjust the environment factors, the decision-making processes of virtual crowds, and their reactions. The AR interface provides more intuitive means of control for the users, promoting the efficiency of human-machine interface.
  • Keywords
    augmented reality; decision making; graphical user interfaces; man-machine systems; augmented reality; crowd behaviors control; decision making; human-machine interface; tangible interface; tangible user interface; virtual characters; virtual crowd; virtual reality; Augmented reality; Computational modeling; Fires; Solid modeling; Switches; Three dimensional displays; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality (ISMAR), 2010 9th IEEE International Symposium on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-9343-2
  • Electronic_ISBN
    978-1-4244-9345-6
  • Type

    conf

  • DOI
    10.1109/ISMAR.2010.5643610
  • Filename
    5643610