DocumentCode
3207380
Title
ARCrowd-a tangible interface for interactive crowd simulation
Author
Zheng, Feng ; Li, Hongsong
Author_Institution
Dept. of Comput. Sci., Univ. of North Carolina at Chapel Hill, Chapel Hill, NC, USA
fYear
2010
fDate
13-16 Oct. 2010
Firstpage
287
Lastpage
288
Abstract
Manipulating a large virtual crowd in an interactive virtual reality environment is a challenging task due to the limitations of the traditional user interface. To address this problem, a tangible interface based on augmented reality (AR) is introduced. Through the tangible AR interface, the user could manipulate the virtual characters directly, or control the crowd behaviors with markers. These markers are used to adjust the environment factors, the decision-making processes of virtual crowds, and their reactions. The AR interface provides more intuitive means of control for the users, promoting the efficiency of human-machine interface.
Keywords
augmented reality; decision making; graphical user interfaces; man-machine systems; augmented reality; crowd behaviors control; decision making; human-machine interface; tangible interface; tangible user interface; virtual characters; virtual crowd; virtual reality; Augmented reality; Computational modeling; Fires; Solid modeling; Switches; Three dimensional displays; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR), 2010 9th IEEE International Symposium on
Conference_Location
Seoul
Print_ISBN
978-1-4244-9343-2
Electronic_ISBN
978-1-4244-9345-6
Type
conf
DOI
10.1109/ISMAR.2010.5643610
Filename
5643610
Link To Document