DocumentCode :
3216564
Title :
Three-dimensional particle beam simulation using high performance graphics processing hardware
Author :
Cooke, S.J.
Author_Institution :
Naval Res. Lab., Washington, DC, USA
fYear :
2009
fDate :
1-5 June 2009
Firstpage :
1
Lastpage :
1
Abstract :
In this paper, a new three- dimensional particle beam simulation using a high performance hardware is introduced. The graphics processing unit (GPU) hardware is highly parallel and has low-cost computational capabilities. The code uses NVIDIA CUDA programming model and a particle trajectory integration steps on the graphics hardware, in a standard 4th-order Runge-Kutta scheme. The model uses mesh less representations for electromagnetic fields, based on either analytic formulas or field expansion techniques, to achieve a high degree of parallelism in the calculations. The author describe potential applications of the code for 3D simulation of vacuum electronic devices, and present details of both the algorithms used and simulation performance results.
Keywords :
Runge-Kutta methods; electromagnetic fields; microprocessor chips; parallel programming; particle beams; solid modelling; three-dimensional displays; GPU hardware; NVIDIA CUDA programming model; Runge-Kutta scheme; electromagnetic fields; graphics processing unit hardware; three-dimensional particle beam simulation; vacuum electronic devices; Code standards; Computational modeling; Concurrent computing; Electromagnetic analysis; Electromagnetic fields; Electromagnetic modeling; Graphics; Hardware; Parallel processing; Particle beams;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Plasma Science - Abstracts, 2009. ICOPS 2009. IEEE International Conference on
Conference_Location :
San Diego, CA
ISSN :
0730-9244
Print_ISBN :
978-1-4244-2617-1
Type :
conf
DOI :
10.1109/PLASMA.2009.5227556
Filename :
5227556
Link To Document :
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