DocumentCode
322540
Title
Issues in the design of a scalable shared virtual environment for the Internet
Author
Lea, Rodger ; Honda, Yasuaki ; Matsuda, Kouichi ; Hagsand, Olof ; Stenius, Marten
Author_Institution
Archit. Lab., Sony Corp., Tokyo, Japan
Volume
1
fYear
1997
fDate
7-10 Jan 1997
Firstpage
653
Abstract
Building a distributed virtual environment that scales to many participants in low bandwidth, high latency networks is a technical challenge. The key issues are maintaining acceptable performance in the face of high latency links, and maintaining consistency of shared world data between multiple participants. The paper describes the overall architecture that enables one to build such a wide area, shared virtual environment targeted to the Internet. The architecture relies on spatial partitioning of the shared scene to reduce communication, replication to hide latency, and group communications to maintain replica consistency. The paper discusses the generic architecture, the key issues that must be solved and then presents two implementations of that architecture and gives performance results from one of those implementations
Keywords
Internet; groupware; virtual reality; Internet; distributed virtual environment; generic architecture; group communications; high latency links; low bandwidth high latency networks; multiple participants; performance; replica consistency; scalable shared virtual environment design; shared world data consistency; spatial shared scene partitioning; wide area shared virtual environment; Bandwidth; Buildings; Computer architecture; Computer networks; Delay; Home computing; IP networks; Internet; Layout; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 1997, Proceedings of the Thirtieth Hawaii International Conference on
Conference_Location
Wailea, HI
ISSN
1060-3425
Print_ISBN
0-8186-7743-0
Type
conf
DOI
10.1109/HICSS.1997.667432
Filename
667432
Link To Document