Title :
Immersive peer-to-peer audio streaming platform for massive online games
Author :
Liu, Leslie S. ; Zimmermann, Roger
Keywords :
Algorithm design and analysis; Clustering algorithms; Computer science; Costs; Maintenance; Optimized production technology; Peer to peer computing; Scalability; Streaming media; Virtual environment;
Conference_Titel :
Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE
Print_ISBN :
1-4244-0085-6
DOI :
10.1109/CCNC.2006.1593234