• DocumentCode
    3276397
  • Title

    Texture mode dependent depth coding in 3D-HEVC

  • Author

    Xin Zhao ; Ying Chen ; Li Zhang ; Karczewicz, Marta

  • Author_Institution
    Qualcomm Technol. Inc., San Diego, CA, USA
  • fYear
    2013
  • fDate
    15-18 Sept. 2013
  • Firstpage
    1738
  • Lastpage
    1741
  • Abstract
    In 3D-HEVC, depth modeling modes (DMM) are applied for efficient intra depth coding. With DMM modes, a prediction unit is partitioned into two parts, and each part is predicted by a single value. In one DMM mode, the partition pattern is implicitly derived at the decoder by searching all pre-defined Wedgelet patterns on a Co-located Texture Luma Block (CTLB), which increases the decoding complexity drastically. To simplify the design of this DMM mode, in this paper, we propose to utilize the Intra Prediction Mode (IPM) of CTLB to largely skip unnecessary Wedgelet searches at the decoder. To achieve this goal, for each IPM, only a limited number of Wedgelet patterns are selected as candidates in this DMM mode. Experimental results demonstrate that, with almost no coding performance degradation, the proposed method significantly reduces the decoding complexity by skipping 90% of Wedgelet searches. The proposed method has been adopted by 3D-HEVC.
  • Keywords
    image texture; video coding; 3D-HEVC; CTLB; DMM; IPM; co-located texture luma block; depth modeling modes; intra depth coding; intra prediction mode; partition pattern; prediction unit; texture mode dependent depth coding; wedgelet pattern; 3D-HEVC; Wedgelet; depth coding; depth modeling modes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing (ICIP), 2013 20th IEEE International Conference on
  • Conference_Location
    Melbourne, VIC
  • Type

    conf

  • DOI
    10.1109/ICIP.2013.6738358
  • Filename
    6738358