DocumentCode :
3299356
Title :
Simulation Techniques for Generating Behavior for Unitable Artificial Life
Author :
Ohono, Shunsuke ; Yagi, Shinichiro ; Kawaguchi, Yoichiro
Author_Institution :
Univ. of Tokyo, Tokyo
fYear :
2007
fDate :
14-17 Aug. 2007
Firstpage :
133
Lastpage :
137
Abstract :
In this research, we aimed to generate behavior for artificial life made by combining segments with the same form while keeping a simple architecture by using genetic algorithm. And as a result, in symmetric-linear forms, looped forms and forms asymmetrical on a two-dimensional plane, we were able to study various behaviors used to extend the distance traveled. Furthermore, with some forms, we were able to obtain the interesting solution in the task of crossing a mountain and a valley.
Keywords :
artificial life; genetic algorithms; genetic algorithm; looped forms; symmetric-linear forms; two-dimensional plane; unitable artificial life; Engines; Equations; Frequency synchronization; Genetic algorithms; Gravity; Image segmentation; Master-slave; Physics; Torque; Yagi-Uda antennas; embodiment; genetic algorithm; unitable creature;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
Conference_Location :
Bangkok
Print_ISBN :
0-7695-2928-3
Type :
conf
DOI :
10.1109/CGIV.2007.78
Filename :
4293661
Link To Document :
بازگشت