• DocumentCode
    3311535
  • Title

    jGL ES - a J2ME-based 3D library for mobile devices

  • Author

    Tu, Cheng-Han ; Chen, Bing-Yu

  • Author_Institution
    Nat. Taiwan Univ., Taipei, Taiwan
  • fYear
    2006
  • fDate
    7-11 Jan. 2006
  • Firstpage
    221
  • Lastpage
    222
  • Abstract
    To provide 3D programs for all kinds of mobile devices, platform-dependent is still a big problem. In this paper, we present a platform-independent 3D graphics library, jGL ES, which is based on J2ME and has a similar programming environment as OpenGL ES. With jGL ES, the programmers can follow the same programming style of the framework of OpenGL ES and smoothly transfer their source codes to be cross-platform applications.
  • Keywords
    Java; digital libraries; mobile computing; mobile handsets; 3D library; J2ME; OpenGL ES; jGL ES; mobile devices; Computer crashes; Councils; Embedded system; Engines; Graphics; Java; Libraries; Object oriented programming; Operating systems; Programming profession;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics, 2006. ICCE '06. 2006 Digest of Technical Papers. International Conference on
  • Print_ISBN
    0-7803-9459-3
  • Type

    conf

  • DOI
    10.1109/ICCE.2006.1598390
  • Filename
    1598390