DocumentCode
3313580
Title
Utilising RFID for mixed reality mobile games
Author
Rashid, Omer ; Coulton, Paul ; Edwards, Reuben ; Bamford, William
Author_Institution
Infolab21, Lancaster Univ., UK
fYear
2006
fDate
7-11 Jan. 2006
Firstpage
459
Lastpage
460
Abstract
RFID is often cited as the next big evolution in computing as it effectively enables everyday objects to be connected to the Internet. RFID readers are now available on mobile phones and in this paper we present an example of their use in a location based mobile game. Location based games are a new entertainment genre that allow users to play games in mixed reality in that they incorporate knowledge of their physical location and then provide them with the ability to interact with both real and virtual objects within that location. The game presented in this paper is the first of its kind and shows the potential for using RFID with mobile phones.
Keywords
Internet; computer games; mobile computing; mobile handsets; radiofrequency identification; Internet; RFID utilisation; entertainment genre; location based games; mixed reality mobile games; mobile phones; virtual objects; Bluetooth; Cameras; Games; Global Positioning System; Humans; Informatics; Internet; Mobile handsets; Radiofrequency identification; Virtual reality; NFC; RFID; location based games; mixed reality games; mobile games;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics, 2006. ICCE '06. 2006 Digest of Technical Papers. International Conference on
Print_ISBN
0-7803-9459-3
Type
conf
DOI
10.1109/ICCE.2006.1598509
Filename
1598509
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