DocumentCode
3317595
Title
Realistic and real-time simulation of water
Author
Wu Xian ; Lan-Fang, Dong ; De-Tang, Lu
Author_Institution
Inst. of Eng. & Sci. Software, Univ. of Sci. & Technol. of China, Hefei, China
fYear
2009
fDate
8-11 Aug. 2009
Firstpage
27
Lastpage
31
Abstract
A modified physics-based method is adopted to control the water waves, and the discretization of the governing 2D N-S equation is taken as the interaction between the variables in spaces, based on the idea of spreading though the neighboring regions. Meshing model of the water surface is based on a terrain LOD scheme called Tiled Quad-tree. With that the region of water surface can be extended unboundedly. A new controlling strategy is used, that the driving parameters of the water movement is taken separately, so it´s easy to change parameters in real time while generating various water waves. Reflection and refraction of rays in water is simulated to improve the visual impression. It is shown that these methods can efficiently produce realistic movement of various water waves in real-time.
Keywords
Navier-Stokes equations; cellular automata; computational fluid dynamics; flow control; motion control; quadtrees; water waves; 2D N-S equation; modified physics-based method; ray reflection; ray refraction; terrain LOD scheme; tiled quad-tree; water movement; water simulation; water surface; water waves; Animation; Automatic control; Communications technology; Computational modeling; Computer graphics; Control system synthesis; Fluid dynamics; Layout; Navier-Stokes equations; Shape control; N-S equation; cellular automata; controlling strategy; water simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Information Technology, 2009. ICCSIT 2009. 2nd IEEE International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-4519-6
Electronic_ISBN
978-1-4244-4520-2
Type
conf
DOI
10.1109/ICCSIT.2009.5234860
Filename
5234860
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