DocumentCode
3329522
Title
Deterministic texture analysis and synthesis using tree structure vector quantization
Author
Wei, Li-Yi
Author_Institution
Gates Comput. Sci. Building, Stanford, CA, USA
fYear
1999
fDate
1999
Firstpage
207
Lastpage
213
Abstract
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matching visual appearance from a given example image. Our algorithm is based on a model that characterizes textures using a nonlinear deterministic function. During analysis, an example texture is summarized into this function using tree structure vector quantization. An output texture, initially random noise, is then synthesized from this estimated function. Compared to existing approaches, our algorithm can efficiently generate a wide variety of textures. The effectiveness of our approach is demonstrated using standard test images from the Brodatz texture album
Keywords
computer graphics; deterministic algorithms; image texture; random noise; tree data structures; vector quantisation; Brodatz texture album; algorithm; computer graphics; deterministic texture analysis; deterministic texture synthesis; image processing; matching visual appearance; nonlinear deterministic function; output texture; random noise; test images; tree structure vector quantization; vision; Algorithm design and analysis; Buildings; Computer graphics; Computer science; Image analysis; Image processing; Image texture analysis; Stochastic processes; Tree data structures; Vector quantization;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Image Processing, 1999. Proceedings. XII Brazilian Symposium on
Conference_Location
Campinas
Print_ISBN
0-7695-0481-7
Type
conf
DOI
10.1109/SIBGRA.1999.805726
Filename
805726
Link To Document