DocumentCode
3350135
Title
Real-time human detection using histograms of oriented gradients on a GPU
Author
Lillywhite, Kirt ; Lee, Dah-Jye ; Zhang, Dong
Author_Institution
Brigham Young Univ., Provo, UT, USA
fYear
2009
fDate
7-8 Dec. 2009
Firstpage
1
Lastpage
6
Abstract
Human detection has always been an important part of computer vision but many implementations lack the real-time performance that real world applications require. This paper presents a real-time implementation of human detection in video using the state-of-the-art histograms of oriented gradients method. Each image in the video sequence is tested at multiple scales using a sliding window. Histograms of oriented gradients are created for each window and passed to a support vector machine to classify it as human or not. The histograms of oriented gradients method is implemented on a GPU using the NVIDIA CUDA architecture. The implementation significantly speeds up computation, achieving approximately 38 frames a second on VGA video while testing 11,160 windows per frame. Accuracy remains comparable to the CPU implementation. The flexibility and computational power the GPU affords users is discussed. These discussions should benefit those researchers who are interested in using a GPU for high-performance computing tasks.
Keywords
computer vision; object detection; support vector machines; video signal processing; GPU; NVIDIA CUDA architecture; VGA video; computer vision; histograms; oriented gradients; real-time human detection; sliding window; support vector machine; video sequence; Application software; Computer architecture; Computer vision; Gradient methods; Histograms; Humans; Support vector machine classification; Support vector machines; Testing; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Applications of Computer Vision (WACV), 2009 Workshop on
Conference_Location
Snowbird, UT
ISSN
1550-5790
Print_ISBN
978-1-4244-5497-6
Type
conf
DOI
10.1109/WACV.2009.5403100
Filename
5403100
Link To Document