DocumentCode
3353244
Title
Soft(ware) skills in context: corporate usability training aiming at cross-disciplinary collaboration
Author
Latzina, Markus ; Rummel, Bernard
fYear
2003
fDate
20-22 March 2003
Firstpage
52
Lastpage
57
Abstract
Employing user-centered instructional design methodology, we developed a usability training workshop for developers which has remarkable impact on participants\´ attitudes towards the cross-disciplinary collaboration in the software development team. Based mainly on learning experiences during a simulation game, participants gain insights regarding typical pitfalls and opportunities of collaboration with user experience specialists and other non-technical professionals. Rather than teaching abstract, high-level usability principles, we use the "reflected practice" approach as a guiding workshop theme, in order to achieve lasting effects for the succeeding professional practice of software development teams. We include evaluative data based on participants\´ feedback and in-class statements.
Keywords
computer science education; software engineering; user centred design; cross-disciplinary collaboration; instructional design; learning experiences; simulation game; software development; software development team; usability training workshop; user-centered instructional design; Collaboration; Collaborative software; Collaborative work; Computational modeling; Design methodology; Education; Programming; Software engineering; State feedback; Usability;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering Education and Training, 2003. (CSEE&T 2003). Proceedings. 16th Conference on
ISSN
1093-0175
Print_ISBN
0-7695-1869-9
Type
conf
DOI
10.1109/CSEE.2003.1191350
Filename
1191350
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