DocumentCode
3358849
Title
Generating dynamic shadows for virtual reality applications
Author
Sudarsky, Sandra
Author_Institution
Siemens Corp. Res. Inc., Princeton, NJ, USA
fYear
2001
fDate
2001
Firstpage
595
Lastpage
600
Abstract
In this paper, we discuss the benefits of including shadows in virtual reality applications and we propose a solution to the problem of generating shadows for dynamic scenes. In order to achieve interactivity, we restrict the problem to the case of polyhedral objects and planar surfaces. We propose a new mode as an extension to VRML that automatically generates the shadow of the underlying polygonal model in user-defined surfaces
Keywords
rendering (computer graphics); virtual reality languages; VRML; dynamic scenes; dynamic shadow generation; interactivity; language extension; planar surfaces; polygonal model; polyhedral objects; user-defined surfaces; virtual reality applications; Cameras; Casting; Computer graphics; Educational institutions; Layout; Light sources; Ray tracing; Shape; Tires; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation, 2001. Proceedings. Fifth International Conference on
Conference_Location
London
Print_ISBN
0-7695-1195-3
Type
conf
DOI
10.1109/IV.2001.942116
Filename
942116
Link To Document