DocumentCode
336647
Title
Improving strategies in stochastic games
Author
Flesch, J. ; Thuijsman, F. ; Vrieze, O.J.
Author_Institution
Dept. of Math., Maastricht Univ., Netherlands
Volume
3
fYear
1998
fDate
1998
Firstpage
2674
Abstract
In a zero-sum limiting average stochastic game, we evaluate a strategy π for the maximizing player, player 1, by the reward φ s(π) that π guarantees to him when starting in state s. A strategy π is called non-improving if φs(π)⩾φs(π[h]) for any state s and for any finite history h, where π[h] is the strategy π conditional on the history h; otherwise the strategy is called improving. We investigate the use of improving and non-improving strategies, and explore the relation between (non-)improvingness and (ε-) optimality. Improving strategies appear to play a very important role for obtaining ε optimality, while 0-optimal strategies are always non-improving. Several examples are given to clarify all these issues
Keywords
optimisation; stochastic games; game theory; improving strategy; optimal strategy; stochastic games; zero-sum games; Concatenated codes; History; Mathematics; Probability distribution; Random variables; State-space methods; Stochastic processes;
fLanguage
English
Publisher
ieee
Conference_Titel
Decision and Control, 1998. Proceedings of the 37th IEEE Conference on
Conference_Location
Tampa, FL
ISSN
0191-2216
Print_ISBN
0-7803-4394-8
Type
conf
DOI
10.1109/CDC.1998.757857
Filename
757857
Link To Document