• DocumentCode
    336647
  • Title

    Improving strategies in stochastic games

  • Author

    Flesch, J. ; Thuijsman, F. ; Vrieze, O.J.

  • Author_Institution
    Dept. of Math., Maastricht Univ., Netherlands
  • Volume
    3
  • fYear
    1998
  • fDate
    1998
  • Firstpage
    2674
  • Abstract
    In a zero-sum limiting average stochastic game, we evaluate a strategy π for the maximizing player, player 1, by the reward φ s(π) that π guarantees to him when starting in state s. A strategy π is called non-improving if φs(π)⩾φs(π[h]) for any state s and for any finite history h, where π[h] is the strategy π conditional on the history h; otherwise the strategy is called improving. We investigate the use of improving and non-improving strategies, and explore the relation between (non-)improvingness and (ε-) optimality. Improving strategies appear to play a very important role for obtaining ε optimality, while 0-optimal strategies are always non-improving. Several examples are given to clarify all these issues
  • Keywords
    optimisation; stochastic games; game theory; improving strategy; optimal strategy; stochastic games; zero-sum games; Concatenated codes; History; Mathematics; Probability distribution; Random variables; State-space methods; Stochastic processes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control, 1998. Proceedings of the 37th IEEE Conference on
  • Conference_Location
    Tampa, FL
  • ISSN
    0191-2216
  • Print_ISBN
    0-7803-4394-8
  • Type

    conf

  • DOI
    10.1109/CDC.1998.757857
  • Filename
    757857