DocumentCode
3374802
Title
Forward image mapping
Author
Chen, Baoquan ; Dachille, Frank ; Kaufman, Arie
Author_Institution
Dept. of Comput. Sci., State Univ. of New York, Stony Brook, NY, USA
fYear
1999
fDate
29-29 Oct. 1999
Firstpage
89
Lastpage
514
Abstract
We present a novel forward image mapping algorithm, which speeds up perspective warping, as in texture mapping. It processes the source image in a special scanline order instead of the normal raster scanline order. This special scanline has the property of preserving parallelism when projecting to the target image. The algorithm reduces the complexity of perspective-correct image warping by eliminating the division per pixel and replacing it with a division per scanline. The method also corrects the perspective distortion in Gouraud shading with negligible overhead. Furthermore, the special scanline order is suitable for antialiasing using a more accurate antialiasing conic filter, with minimum additional cost. The algorithm is highlighted by incremental calculations and optimized memory bandwidth by reading each source pixel only once, suggesting a potential hardware implementation.
Keywords
antialiasing; computational complexity; image texture; rendering (computer graphics); Gouraud shading; antialiasing conic filter; complexity; division per scanline; forward image mapping; hardware implementation; incremental calculations; minimum additional cost; optimized memory bandwidth; parallelism; perspective distortion; perspective warping; perspective-correct image warping; source image; source pixel; special scanline order; target image; texture mapping;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization '99. Proceedings
Conference_Location
San Francisco, CA, USA
ISSN
1070-2385
Print_ISBN
0-7803-5897-X
Type
conf
DOI
10.1109/VISUAL.1999.809872
Filename
809872
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