DocumentCode
3379052
Title
Design and implementation of multiple type objects in a persistent programming language
Author
Aritsugi, Masayoshi ; Makinouchi, Akifumi
Author_Institution
Dept. of Comput. Sci. & Commun. Eng., Kyushu Univ., Fukuoka, Japan
fYear
1995
fDate
9-11 Aug 1995
Firstpage
70
Lastpage
76
Abstract
In general it takes a lot of time to decide the forms of classes, or types, in database design. This is because the forms of objects stored in a database can hardly be changed. If the objects can get and lose types dynamically, this may be solved. We describe design of multiple type objects in INADA, an object oriented persistent programming language. Any persistent objects in INADA may get any types at any time the types are needed, and may lose any unnecessary types dynamically. INADA is an enhanced C++ language; it borrows the object model of C++ and extends it to provide facilities needed for processing on a large amount of persistent objects. We also show implementation of multiple type objects borrowing the type system of C++ just as it is
Keywords
C language; data structures; object-oriented databases; object-oriented languages; object-oriented programming; INADA; classes; database design; enhanced C++ language; multiple type objects; object model; object oriented persistent programming language; persistent objects; persistent programming language; type system; types; Computer languages; Computer science; Design engineering; Laboratories; Libraries; Object oriented databases; Object oriented modeling; Prototypes; Runtime;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Software and Applications Conference, 1995. COMPSAC 95. Proceedings., Nineteenth Annual International
Conference_Location
Dallas, TX
ISSN
0730-3157
Print_ISBN
0-8186-7119-X
Type
conf
DOI
10.1109/CMPSAC.1995.524760
Filename
524760
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