DocumentCode
3379732
Title
Landmark-based robot self-localization: a case study for the RoboCup goal-keeper
Author
Adorni, Giovanni ; Cagnoni, Stefano ; Mordonini, Monica
Author_Institution
Dept. of Comput. Eng., Parma Univ., Italy
fYear
1999
fDate
1999
Firstpage
164
Lastpage
171
Abstract
Robot soccer competitions provide an interesting opportunity for robotics and artificial intelligence research. In particular, robot soccer players must navigate in a dynamic, partially unknown environment, co-operate with team-mates and compete with opponents, track moving objects to protect the goal and to kick the ball in the right direction, while performing real time visual perception tasks. Furthermore, all these capabilities must be integrated into a single and complete autonomous system. The paper describes our experience in building one of the players of ART (Azzurra Robot Team), designed to participate in the RoboCup competition. Such a player, the goal-keeper, is based on a Pioneer 1 robot controlled by means of a binocular vision system able to perform its tasks in real time
Keywords
computerised navigation; intelligent control; mobile robots; real-time systems; robot vision; sport; ART; Azzurra Robot Team; Pioneer 1 robot; RoboCup competition; RoboCup goal-keeper; artificial intelligence research; autonomous system; binocular vision system; case study; dynamic partially unknown environment; landmark based robot self-localization; moving objects; real time visual perception tasks; robot navigation; robot soccer competitions; robot soccer players; robotics; Artificial intelligence; Buildings; Control systems; Intelligent robots; Navigation; Protection; Robot control; Robot vision systems; Subspace constraints; Visual perception;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Intelligence and Systems, 1999. Proceedings. 1999 International Conference on
Conference_Location
Bethesda, MD
Print_ISBN
0-7695-0446-9
Type
conf
DOI
10.1109/ICIIS.1999.810250
Filename
810250
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