• DocumentCode
    340236
  • Title

    A pixelated 3D Auger camera with light-loss compensation

  • Author

    Rogers, Joel G. ; Gumplinger, Peter

  • Author_Institution
    TRIUMF, Vancouver, BC, Canada
  • Volume
    2
  • fYear
    1998
  • fDate
    1998
  • Firstpage
    1083
  • Abstract
    A general purpose gamma ray camera has been designed and tested by Monte Carlo simulation. The design uses long thin fingers of LSO to obtain good spatial resolution at gamma ray energies from 100 keV to 100 MeV. The simulation was validated by comparing it with measurements on individual LSO fingers measuring 4×4×10 mm and 4×4×75 mm. Depth-of-interaction encoding, required for light-loss compensation, is obtained by a simple modification of the reflective coating of the fingers
  • Keywords
    gamma-ray astronomy; gamma-ray detection; lutetium compounds; photomultipliers; positron emission tomography; solid scintillation detectors; LSO; Lu2SiO4:Ce; Monte Carlo simulation; depth-of-interaction encoding; general purpose gamma ray camera; light-loss compensation; pixelated 3D Auger camera; reflective coating; Cameras; Energy resolution; Fingers; Gamma ray detectors; Gamma rays; Glass; Optical arrays; Positron emission tomography; Pulse measurements; Spatial resolution;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Nuclear Science Symposium, 1998. Conference Record. 1998 IEEE
  • Conference_Location
    Toronto, Ont.
  • ISSN
    1082-3654
  • Print_ISBN
    0-7803-5021-9
  • Type

    conf

  • DOI
    10.1109/NSSMIC.1998.774352
  • Filename
    774352