• DocumentCode
    344049
  • Title

    A theory of shape by space carving

  • Author

    Kutulakos, Kiriakos N. ; Seitz, Steven M.

  • Author_Institution
    Dept. of Comput. Sci., Rochester Univ., NY, USA
  • Volume
    1
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    307
  • Abstract
    In this paper we consider the problem of computing the 3D shape of an unknown, arbitrarily-shaped scene from multiple photographs taken at known but arbitrarily-distributed viewpoints. By studying the equivalence class of all 3D shapes that reproduce the input photographs, we prove the existence of a special member of this class, the photo hull, that (1) can be computed directly from photographs of the scene, and (2) subsumes all other members of this class. We then give a provably-correct algorithm called Space Carving, for computing this shape and present experimental results on complex real-world scenes. The approach is designed to (1) build photorealistic shapes that accurately model scene appearance from a wide range of viewpoints, and (2) account for the complex interactions between occlusion, parallax, shading, and their effects on arbitrary views of a 3D scene
  • Keywords
    equivalence classes; image reconstruction; 3D shape; complex real-world scenes; computer vision; equivalence class; occlusion; parallax; photo hull; photorealistic shapes; shading; space carving; Cameras; Computer science; Computer vision; Electrical capacitance tomography; Face detection; Layout; Orbital robotics; Read only memory; Shape; Stereo vision;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision, 1999. The Proceedings of the Seventh IEEE International Conference on
  • Conference_Location
    Kerkyra
  • Print_ISBN
    0-7695-0164-8
  • Type

    conf

  • DOI
    10.1109/ICCV.1999.791235
  • Filename
    791235