• DocumentCode
    3452201
  • Title

    Inserting synthetic characters into live-action scenes of multiple people

  • Author

    Somasundaram, Arunachalam ; Parent, Rick

  • Author_Institution
    Dept. of Comput. & Inf. Sci., Ohio State Univ., Columbus, OH, USA
  • fYear
    2003
  • fDate
    8-9 May 2003
  • Firstpage
    137
  • Lastpage
    142
  • Abstract
    Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video using simple image processing techniques. Simplifying assumptions and basic projective geometry are used to locate the people in 3D. We extract sufficient information to synthetically reconstruct the 3D scene including the paths of individuals in the crowd. These paths are also used to plan the paths of new synthetic characters avoiding collisions with the existing people. Lighting samples taken from the real environment and modeled in the synthetic scene are used along with camera calibration specifications. The new synthetic characters are rendered in 2D and composited into the real video using transparency alpha values extracted by the algorithm. Because we reconstruct the scene in 3D, the new synthetic character is occluded by, and occludes, the people in the original video. This is accomplished with minimal user interaction.
  • Keywords
    calibration; collision avoidance; computational geometry; computer graphics; image reconstruction; rendering (computer graphics); video signal processing; 2D rendering; 3D location; 3D scene reconstruction; camera calibration specifications; collision avoidance; image processing; lighting samples; live-action scenes; moving synthetic character insertion; multiple people; occlusion; path planning; projective geometry; transparency alpha values; video capturing; Animation; Calibration; Cameras; Geometry; Humans; Image processing; Image reconstruction; Layout; Legged locomotion; Shadow mapping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation and Social Agents, 2003. 16th International Conference on
  • ISSN
    1087-4844
  • Print_ISBN
    0-7695-1934-2
  • Type

    conf

  • DOI
    10.1109/CASA.2003.1199315
  • Filename
    1199315