• DocumentCode
    3474950
  • Title

    A study on the interaction globe system using physical computing

  • Author

    Kim GiBong ; Lee ByoungGook

  • Author_Institution
    Dept. of Visual Contents, Dongseo Univ., Pusan, South Korea
  • fYear
    2011
  • fDate
    6-8 Sept. 2011
  • Firstpage
    124
  • Lastpage
    126
  • Abstract
    Recently, the interest to develop the computing technology and experiential content in education and cultural facilities which is targeted children and young people has been increased. These experience learning and experiential entertainment systems require a high propensity to invest. In this paper, the researcher offer the solution to self the problem that stated before. The proposed educational globe required the 13.56MHz band RFID Reader and Tag RFID technology. Active tags together with sensors, then attached it into the globe. The RFID Reader, Arduino and sensors were used to present it together with the conjunction of Google Earth COM API. Then, it constructed become the Interactive Training System.
  • Keywords
    application program interfaces; computer based training; data visualisation; interactive systems; radiofrequency identification; search engines; sensors; Arduino; Google Earth COM API; Interactive Training System; RFID reader; RFID tag technology; cultural facility; education facility; experience learning; experiential entertainment system; interaction globe system; physical computing; radiofrequency identification; sensors; Conferences; Consumer electronics; Arduino; education; interaction; physical computing; visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics - Berlin (ICCE-Berlin), 2011 IEEE International Conference on
  • Conference_Location
    Berlin
  • Print_ISBN
    978-1-4577-0233-4
  • Type

    conf

  • DOI
    10.1109/ICCE-Berlin.2011.6031844
  • Filename
    6031844