DocumentCode
347599
Title
Progressive multilevel meshes from octree particles
Author
Yemez, Yücel ; Schmitt, Francis
Author_Institution
Dept. of Signal & Image Process., CNRS, Paris, France
fYear
1999
fDate
1999
Firstpage
290
Lastpage
299
Abstract
We present a multilevel object modeling scheme adapted to storage and progressive transmission of complex 3D objects. Geometry and texture are encoded in terms of surface particles associated to a hierarchical space partitioning via an octree. Proper ordering of surface particles results in a compact multilevel representation without increasing the size of the uni-resolution model which provides the highest level of detail. This compact representation can be progressively decoded by the viewer and transformed by a fast direct triangulation technique into a sequence of triangle meshes of increasing levels of detail. The proposed scheme is demonstrated with 3D models of real objects constructed by a shape from silhouette technique
Keywords
computational geometry; image texture; mesh generation; octrees; solid modelling; complex 3D objects; direct triangulation; geometry; hierarchical space partitioning; image texture; multilevel object modeling scheme; octree; progressive multilevel meshes; shape from silhouette technique; surface particles; triangle meshes; uni-resolution model; Computer graphics; Data visualization; Displays; Electrical capacitance tomography; Image processing; Reactive power; Read only memory; Rendering (computer graphics); Signal processing; Wavelet coefficients;
fLanguage
English
Publisher
ieee
Conference_Titel
3-D Digital Imaging and Modeling, 1999. Proceedings. Second International Conference on
Conference_Location
Ottawa, Ont.
Print_ISBN
0-7695-0062-5
Type
conf
DOI
10.1109/IM.1999.805359
Filename
805359
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